Fernweh

A first look at Fernweh

It is finally time to show, some very early and rough, concepts of Fernweh: camping tycoon!

There is enough to cover, but first: wishlist on Steam!

“No rush, no alarms”

The game should feel and play relax, cozy even. You plan and watch it unfold. But that doesn’t mean there is no challenge. In fact, if you mismanage you might watch problems stack.

“Every guest is simulated and every party wants something different”

Everyone, including your workers, have the same needs: hunger, bladder, comfort, etc. but every party fulfil that different. There is no perfect spot and no dominant strategy.

“Weather is not only beautiful to watch, your guest will feel it too”

We have all four seasons and each bring unique challenges. Summer is full of life and activity, but (most) do not like heatwaves without shade. Winters are good for maintenance upkeep if you haven’t spent it all in autumn.

“I hope you see their familiar faces again and enjoy their joy”

If you ever went to a camping in your life you have seen or met them: guests that have visited the same camping year after year the same spot each time. They bring a steady income and sometimes trigger legendary visitors. Rare and hard to satisfy guests that bring their unique equipment with them. Leaving on a good note? You unlock their gear permanently in game. From big RVs with a swimming pool on top or that hippy mini van where there is only one of in the world.

There is a lot more to cover, so wishlist on Steam, follow our socials or join our Discord!

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